|The card's front face||The card's back face|
|Revealing what a character is thinking of.|
Thoughts allow expressing messages in a diegetic way. From an emotional standpoint (Emotional Script), providing access to the PC's Thoughts also has the potential to enhance the empathy between the player and the PC. Additionally, the associated introspection contributes to inspire and maintain a sense of immersion in the experience.
Thoughts often consist of Dialogue that contributes to the Narrative, though other solutions have been explored. When Dialogue is used, it can actually be spoken (though usually in a quieter tone, being directed to the self), or it can be represented as a verbalization "inside the head" of the character. Usually, the latter case uses some acoustic effect, especially when the distinction is relevant (for instance when other characters are present).