Research

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The contents of this site is related to a research on sound design in games to which the following publications are directly related.

  • Alves, V. and Roque, L. (2012, accepted and to be published) "A Deck for Sound Design in Games - Enhancements based on a Design Exercise". Computers in Entertainment (CiE, ACM).
  • Alves, V. and Roque, L. (2011) "A Deck for Sound Design in Games - Enhancements based on a Design Exercise". In Proceedings of ACE 2011, Lisboa, Portugal, November 2011
  • Alves, V. and Roque, L. (2011) "An Inspection on a Deck for Sound Design in Games". In Proceedings of the 6th Conference on Interaction with Sound, Audio Mostly 2011, Coimbra, Portugal, September 2011
  • Alves, V. and Roque, L. (2011) "Empowering independent game developers to perform sound design", in prisma.com - Revista de Ciência da Informação e da Comunicação do CETAC, Edição Nº 14 - Especial Videojogos2010 [invited paper from Videojogos 2010]
  • Alves, V. and Roque, L. (2011) "Guidelines for Sound Design in Computer Games". In M. Grimshaw (Ed.), Game sound technology and player interaction: Concepts and developments, pp. 362-383. IGI Global.
  • Alves, V. and Cunningham, S. and Droumeva, M. and Grimshaw, M. and Hug, D. and Liljedahl, M. and O'Keeffe, L. and Wilhelmsson, U. (2011) "Appendix". In M. Grimshaw (Ed.), Game sound technology and player interaction: Concepts and developments, pp. 416-426. IGI Global.
  • Alves, V. and Roque, L. (2010) "A Pattern Language for Sound Design in Games". In Proceedings of the 5th Conference on Interaction with Sound, Audio Mostly 2010, Piteå, Sweden, September 2010, (pp. 88-95)
  • Alves, V. and Roque, L. (2010) "Empowering independent game developers to perform sound design", in Proceedings of the Videojogos 2010, Videojogos 2010, IST Taguspark, Portugal, September 2010
  • Alves, V. and Roque, L. (2010) "Notes on adopting auditory guidelines in a game design case", in prisma.com - Revista de Ciência da Informação e da Comunicação do CETAC, Edição Nº 10 - Especial Videojogos2009 [invited paper from Videojogos 2009]
  • Alves, V. and Roque, L. (2009) "Notes on adopting auditory guidelines in a game design case", in Proceedings of the Videojogos 2009, Videojogos 2009, Aveiro, Portugal, November 2009, (pp. 292-303)
  • Alves, V. and Roque, L. (2009) "A Proposal of Soundscape Design Guidelines for User Experience Enrichment", in Proceedings of the Audio Mostly 2009, Audio Mostly 2009, Glasgow, UK, September 2009, (pp. 27-32)
  • Alves, V. (2007) "User Experience Enrichment Through Soundscape Design". Unpublished PhD Research Proposal. Publicly presented September 2007. Advisor: Licinio Roque. Department of Informatics Engineering, Faculty of Science and Technology, University of Coimbra

Other related publications

[pending: Insert here the list of the most influential publications, namely those found in the references sections of the above publications]