|The card's front face||The card's back face|
|Characteristics of gameplay.|
Game Genre influences the kind of explorations in sound design, particularly regarding Gameplay.
Some of the explorations we identified are more prone to be found in particular genres than others. For instance, Rhythm Gameplay and Pitch Gameplay are characteristic of rhythm and pitch games where, in turn, it would not be expected to find explorations of Eavesdropping or Sound Decoys. Yet, since there may be no reason for a designer to strictly adhere to a particular genre, defying these boundaries can be a nice creativity principle.
Classified as aggregator since version 2.0 and, as such, no longer represented as a card (i.e., no longer part of the deck).